Gaming How-To

Fisch: How to Get Scavenger, Meteoric and Rod of Singularity

Unlock all three Astral quest rods by finishing Crookspine, Matthew, and Merlin's item hunts.

Unlock all three Astral quest rods by finishing Crookspine, Matthew, and Merlin’s item hunts.

Fisch locks the Scavenger Rod, Meteoric Rod, and Rod of Singularity behind three different NPC chains. None of them sit in a shop. You finish the asked catches, hand the items back, and the rod is granted on the spot.

Quick answer: Finish Dr. Crookspine’s three-part laboratory quest for the Scavenger Rod, finish both of Astral Matthew’s Northern Expedition quests for the Meteoric Rod, then finish the Abyssal Zenith cavern quest, give Merlin the Dyson Sphere, and return his five secret-room fish for the Rod of Singularity.

Image: roblox / via @DYOGRINDS

Unlock conditions for each rod

Each rod has one start point and one turn-in. The quest log updates when an NPC accepts the next batch. You know it worked when that NPC gives you the rod and it appears in your equipment list.

RodStart hereDone when
Scavenger RodDr. Crookspine, laboratory on the oil rig off Rosslit Bay. Enter the top building and turn right.He takes two Silver Rusty Bolts, five Scrap Metal, and one Lunar String, then gives the rod.
Meteoric RodAstral Matthew, up the elevated ice in the Northern Expedition.He takes both quest batches, including ten broken meteors and the five gemstones, then gives the rod.
Rod of SingularityThe NPC inside the Abyssal Zenith Astral Cavern in Sea 3. Swim into the black hole portal on the floor.That NPC gives a Dyson Sphere. Merlin then takes the Sphere plus five secret fish and gives the rod.

The first Matthew hand-in plays a cutscene and drops meteors across the Northern Expedition. That is the trigger for his second quest. If the cutscene never plays, he still needs the Cosmic Relic, the Moonstone, and the Solar Blaze or Nova Frozen Walnut.


Mutation and event locks

Most of these catches fail if the mutation or event is wrong, even when you are in the right water. Appraise with a Mutation Totem or swap to a rod that forces the mutation when a normal catch keeps coming up clean.

Required lockWhat it applies toReliable setup
Silver mutationRusty Bolt for CrookspineMutated Sharky, or appraise with a Mutation Totem.
Lunar mutationString for CrookspineMoonlight Rod for a 100 percent Lunar roll. Mutated Sharky or a Mutation Totem also work.
DaytimeScrap Metal and Celestial Scrap Metal in The DepthsFish only while it is day.
StarfallCosmic Relic on the ground, Nova Frozen WalnutUse a Starfall Totem. Walk to the pink beam for the Relic. Fish Overgrowth Canal with Cerulean Fang and Starlight Worm for Nova.
EclipseSolar Blaze Frozen Walnut, Solar Blaze StalactiteFan of the Eclipse is the strongest Solar Blaze roll. Wicked Fang is a 30 percent backup. Stalactites want Wicked Fang plus Garbage Bait.
Foggy weatherQuartz GlassMagnet bait in the Cryogenic Canal Stone Cavern.
AuroraNova Hardened GlassCerulean Fang and Starlight Worm in the Abyssal Zenith secret room.
Celestial, plus Sparkling or ShinyCelestial Crowned AnglerfishProc the Celestial Rod’s 15-fish buff, then swap to Requiem with a Rainbow Totem and a Sparkling Totem up.
Clear night, then Blue MoonStellar Wiring on Snow CapA Blue Moon Totem will not fire until the night is clear. Jump into the lit base of the peak after it starts.

Note: Extra luck hurts the 12 Nova Gold Pieces. Skip Aurora and high-luck bait for that catch. The fish already shows up often in the Mine Shaft.


Shared farms in Mine Shaft, The Depths, and secret caverns

Four places feed more than one rod. Clear them in one trip so you are not sailing back later for Merlin.

SpotPull these while you are there
Mine ShaftTwo Silver Rusty Bolts with the Titanium Rod and Garbage Bait. Twelve Nova Gold Pieces with Crab Cages and Starlight Worm.
The Depths (daytime)Five Scrap Metal with Garbage Bait. Twelve Celestial Scrap Metal with the Celestial Rod and Garbage Bait. After the 15-catch Celestial buff, swap to a faster rod such as Plague River.
Cryogenic Canal Stone CavernQuartz Glass for Matthew, then the Singularity Control Unit for Merlin. Same dark door under the bridge.
Abyssal Zenith Astral CavernSparkling or Shiny Celestial Crowned Anglerfish, Nova Hardened Glass, and later the Stabilizer Core. Same black hole portal.

Tip: Toxin Burst is the fastest way to grind the Silver Rusty Bolts and the Scrap Metal because its extra catches create more rolls per session. Soul Reaper, Olympian Godbreaker, and other fast rods are fine for the Scrap Metal if you do not have Toxin Burst.


Item checklist by rod

Everything below is a hard requirement. If a row lists a mutation, a clean copy of that fish does not count.

Hand this inRodWhere and how
Silver Rusty Bolt (x2)ScavengerMine Shaft. Titanium Rod, Garbage Bait, Silver mutation.
Scrap Metal (x5)ScavengerThe Depths during the day. Any rod, Garbage Bait.
Lunar String (x1)ScavengerDesolate Pocket in Desolate Deep. Low rarity, no bait or weather preference. Must be Lunar.
Cosmic Relic (x1)MeteoricFire a Starfall Totem, walk to the pink beam, pick the Relic off the ground.
Moonstone (x1)MeteoricAquarium, a Meteor Totem drop, or the Daily Shop when it is in stock.
Solar Blaze or Nova Frozen Walnut (x1)MeteoricOvergrowth Canal with Cerulean Fang and Starlight Worm. Eclipse for Solar Blaze. Starfall for Nova.
10 fallen meteors brokenMeteoricNorthern Expedition after the cutscene. Equip the Pickaxe. Sites glow with a blue star. Work from the top of the island down.
Quartz Glass (x1)MeteoricCryogenic Canal Stone Cavern. Exotic. Magnet bait in Foggy weather.
Solar Blaze Stalactite (x5)MeteoricCrimson Cave or Tidefall. Wicked Fang, Garbage Bait, active Eclipse.
Ruby, Amethyst, Opal, Lapis Lazuli, Moonstone (x1 each)MeteoricMeteor Totem events on Ancient Isle. The aquarium fills most of these over time. Moonstone is the slowest.
Sparkling or Shiny Celestial Crowned Anglerfish (x1)SingularityAbyssal Zenith Astral Cavern. Celestial Rod buff, then Requiem with Rainbow and Sparkling Totems.
Nova Hardened Glass (x1)SingularitySame cavern. Exotic. Cerulean Fang, Starlight Worm, Aurora.
Nova Gold Piece (x12)SingularityMine Shaft. Crab Cages and Starlight Worm. Do not stack extra luck.
Celestial Scrap Metal (x12)SingularityThe Depths during the day. Celestial Rod, then a faster rod while the buff lasts. Garbage Bait.
Dyson SphereSingularityAwarded by the cavern NPC. Carry it to Merlin. It is not a fish.
Stabilizer Core, Unstable Crystal, Umbra Matrix, Singularity Control Unit, Stellar WiringSingularityOne secret room each. Use a high-luck rod such as Requiem or Plague River with high-luck bait.

Hidden portal routes for Merlin

Merlin will not give the Rod of Singularity until all five secret fish are in his hands. Requiem or Plague River with high-luck bait is the expected setup at every door.

FishEntrance
Stabilizer CoreSame black hole on the floor of Abyssal Zenith that opened the first quest.
Unstable CrystalIce lake in Boreal Pines. Swim to the exact center and enter the dark portal.
Umbra MatrixCenter pond in Everton Forest. The cave at the waterline teleports you in.
Singularity Control UnitBottom of the Cryogenic Canal bridge. Same dark door used for Quartz Glass.
Stellar WiringSnow Cap during a Blue Moon. After the totem lights the peak, jump into that lit area.
Buy Meteor Totems before you farm Matthew’s gemstones if your aquarium is still empty. The purchase point is inside the Roslit Bay volcano. GPS to -1866.7, 165.3, 402 for the cave mouth, climb the right-hand rock path, and avoid the lava. The totem sits at -1950, 275.3, 232.8 and costs 75,000 cash each.
Use a Meteor Totem in open terrain on Ancient Isle. Fallen meteor loot is not protected, so other players on the server can take the gemstones. Moonstone is the rarest of the five and usually burns the most totems.

The totem can also drop from a Treasure Chest. Fire it only where you can reach the impact, because the meteor can land anywhere nearby.


Scavenger, Meteoric, and Rod of Singularity stats

These numbers are what you should see after the NPC hands the rod over. If the stats do not match, you are still holding a different rod.

StatScavenger RodMeteoric RodRod of Singularity
Lure Speed75%75%618%
Luck100%175%287%
Control0.1 (+10%)0.05 (+5%)0.08 (+8%)
Resilience20%25%28%
Max Kg75,000 kg550,000 kgInfinite
Line distance618m
Image: roblox / via @DYOGRINDS
RodMutation rollsPassive
Scavenger Rod40% Scavenged (3x)3x chance for Rare Finds.
Meteoric Rod20% Cragged (7x)A meteor hits the minigame every 4 to 6.5 seconds, up to 5 per catch. Dodge it for +10% progress. A hit on your control bar is -15% progress.
Rod of Singularity25.92% Nova (6x), 20% Umbra (9x), 18.54% Singularity (10.618x)On the fish, +1% forced progress per second and the bar moves 90% slower. Off the fish, resilience drops to -infinite and the bar moves 50% faster. 10% chance to duplicate a catch, then a further 25% chance to duplicate again. Singularity or Umbra catches multiply final fish weight by 1.286x for money and XP.

The Rod of Singularity reverses normal reeling. The bar crawls while you are on the fish and speeds up when you slip off. That is expected, not a bug. If Merlin takes the five fish and the new rod shows 618% lure, infinite max kg, and that inverted bar, the quest is finished.