Gaming Guide

Mortal Shell 2: Faded Citadel and Ashen Sanctum 100% Walkthrough

Every beacon, Tarstone, and the Faded Gland inside the Faded Citadel, plus how to handle Solnir and Sir Isaac.

Every beacon, Tarstone, and the Faded Gland inside the Faded Citadel, plus how to handle Solnir and Sir Isaac.

The Faded Citadel is one of the corrupted gates in Mortal Shell 2, and almost all of it is a single sub-location called the Ashen Sanctum, which runs from the first hallway past the Gate of Infinity all the way to Sir Isaac’s arena. It has three beacons, three Tarstones inside its walls, a gland, and a mechanic that will waste your stamina for twenty minutes if nobody explains it first.

Quick answer: Cleanse the Citadel Annex, Citadel Atrium, and Scholar-Prince’s Chamber beacons, collect the Summoning Stone, Stillblade’s Stone, and Faded Gland, defeat Solnir and Sir Isaac, then siphon 26 Ovum.


How to reach the Faded Citadel

The citadel sits behind the Gate of Infinity, the corrupted gate found in the Vestige of Infinity. Several approaches exist, but the cleanest run from the Outskirts of Mammon beacon goes through the Road to Absolution and Castigator’s Keep, across the stone bridge to Barren Crest, then through the snowy canyon to The Silent Steps.

The Harbinger sprints across a ruined wooden bridge toward a stone archway on the route to Barren Crest.
The bridge run out of Castigator’s Keep toward the Barren Crest beacon. Image: Cold Symmetry

From The Silent Steps, follow the narrow cliff ledges and bridges into the Vestige of Infinity. Once the white terrain appears you are close. A Starved Harridan mini-boss blocks the last stretch; parry its regular swings, dodge the unblockable ones, and mind the weight chained to its leg once its health drops. Beating it hands over Voltaic Essence and opens the path to the gate.

Armored player character running over rocky ground toward a cave mouth with the HUD on screen.
The final approach through the Vestige of Infinity, heading for the Gate of Infinity. Image: Cold Symmetry

The Gate of Infinity beacon has to be cleansed before the gate itself opens. Inside, you read a book on the right-hand bookshelf to open the way forward, then find the loose book resting on top of the shelves among the candles and return it to the pedestal. That leads to a Gloombound Wraith, which shields itself in red at roughly half health until you destroy the glowing red books on the shelves. Cleansing the beacon awards the Curseblood Stone.


Blue flames: the rule that governs the whole citadel

Blue flame pillars are scattered through the Ashen Sanctum, and anything standing inside their light takes no damage at all. They also hold gates and doors shut. You have two ways to deal with them, and both are valid.

  • Shoot the flame with your sidearm until it goes out. This strips the invulnerability and opens whatever door it was sealing.
  • Taunt enemies out of the flame’s radius and fight them one at a time in the open. Faster when a crowd is packed around a single pillar.
  • Use the blood offering altars inside the dungeons. You lose a sliver of health and gain temporary immunity to the blue flames in range.

Never open a fight while a pillar near the arena is still lit. Solnir in particular becomes effectively unkillable if you charge in before the flames are out.


Faded Citadel completion checklist

PickupLocationRequirement
Summoning StoneAshen Sanctum, sealed roomShoot the blue flame to open the door
Tooth of NochteSide area on the staircase landingDetour before the egg cave
Faded GlandWaterlogged cave below Citadel AnnexDrop down the shaft, clear Gloom Seekers
Stillblade’s StoneHushed Sanctum dungeonRide the giant creature across
Winterglass CrystalServant’s Hall, chest above the taintGrab before cleansing the beacon
Solnir ShardSolnir, the Gloom SeekerBoss drop
Scholar’s WormstoneSir Isaac, the Scholar-PrinceBoss drop

Beacons cleansed inside the gate, in order: Citadel Annex, Citadel Atrium, and the Scholar-Prince’s Chamber beacon that only appears after Isaac falls. Loose coin and upgrade material is everywhere, but the two stashes worth a detour are the 3,000 coins and two Laterites at the bottom of the room with the canyon crawler, and the Winterglass Crystal, which Merrick buys for 1,000 coins.


Ashen Sanctum route to the Citadel Annex Beacon

Cross the opening hallway past the gate and take the staircase down into the Ashen Sanctum proper. Roaming heads drift through the corridor here. The path is essentially a single line to the right, so keep moving.
The Ashen Sanctum location title card appears as the player pushes forward through the cavern.
The Ashen Sanctum title drops as you descend from the entry hallway. Image: Cold Symmetry
You will find a Depraved praying in front of the first blue flame. Extinguish it, kill the enemy, then sweep the area to the left for a Dorsalite and the Gloom Stalks nearby.
Cross the stone bridge and pick up the Ventrium sitting behind the canyon crawler. Edge along the tight ledge past it and drop into the zone below.
A Dual Blade Assassin guards the next flame, with one path open behind it and one path blocked in front. Put out the fire, kill the assassin, and both routes open. Another Dorsalite is tucked in this area.
Climb higher and shoot the next blue flame. A door swings open at the far end of the room, and the chest inside holds the Summoning Stone Tarstone. Take it before continuing; the way forward runs behind the flame you just doused.
Tarstones menu with the Summoning Stone highlighted, showing its level, XP and summoning effects.
The Summoning Stone in the Tarstones menu after looting the sealed room. Image: Cold Symmetry
The next room packs a group of enemies around one pillar. Killing them is optional. Pull them out one by one if the fight gets messy, then douse the flame and head up the staircase.
At the top of the stairs, check the small side area for a Tooth of Nochte before moving on. From there the route is linear again, passing through a cave floor covered in eggs.
Follow the staircase on the far side up to the balcony. The Citadel Annex Beacon sits there, and the Hushed Sanctum dungeon is inside it.

Hushed Sanctum dungeon and the Stillblade’s Stone

Inside the beacon, fight your way through the stone tunnel. The bridge section has blood offering altars on it, and taking the offering is the easiest way to survive the crowd waiting on the other side, since it makes you immune to the flames in range.

At the end, climb the steps and stand on the pressure plate. An enormous bug-like creature rises out of the dark. Jump onto its head, stay still, and let it carry you across before hopping off on the far platform. Kill the slithering enemy waiting there, and the chest behind it holds the Stillblade’s Stone, which boosts stealth attacks.

Cleanse the corruption, collect the Ovum and the Glimpse, and return to the surface.


Faded Gland location below the Citadel Annex

This is the one item people finish the gate without. Back outside the beacon, follow the circular path to the south and drop down the deep shaft into the waterlogged cave underneath. Multiple Gloom Seekers patrol the water, so clear them before you start opening chests.

The chest at the bottom contains the Faded Gland, which is needed later. Several more chests down here are stuffed with gold and sellable junk. Once the area is empty, take the launch pad to get back up to the beacon.

Do this before you cleanse the Annex beacon and push on, since the drop is much easier to find while you are still oriented around that balcony.


Solnir, the Gloom Seeker

Take the long staircase beside the Citadel Annex Beacon. At the top, another group huddles under a blue flame, and two Ventrium sit behind the tree on your right. Put the flame out to open the next stairwell.

Turn right at the top and you will see a small arena with two blue flame pillars. Shoot both from outside before you step in. Solnir fights like a Dual Blade Assassin with a much deeper health pool, constantly sidestepping and dodging sidearm shots, so close the distance and punish the end of his combos instead of trying to snipe him.

He drops the Solnir Shard and a door opens nearby leading to an elevator up to the next floor.


Citadel Atrium Beacon and the Servant’s Hall

Ride the elevator and cross the chain-suspended platform to the Bone Gate on the other side. After landing, head left until you find the room with a blue flame and a canyon crawler. Go all the way down inside for 3,000 coins and two Laterites, then carry on to the left to reach the Citadel Atrium Beacon.

The Servant’s Hall waits inside. There is no single boss here, just a large group of Servants of the Scholar-Prince sitting inside the range of two flame pillars. Knock out one pillar first, which is enough to make the whole room killable, then work through the crowd.

Player trading blows with armored Servants of the Scholar-Prince inside the Servant's Hall.
Fighting the Servants of the Scholar-Prince inside the Servant’s Hall dungeon. Image: Cold Symmetry

Before you claim the Ovum and cleanse the beacon, check the chest just above the taint for the Winterglass Crystal. It has no combat use, but Merrick pays 1,000 coins for it.


Sir Isaac, the Scholar-Prince

Head back to the exit of the previous room and follow the main path around to the right and up the steps to another Bone Gate. A few paces past it you will find a summon sign for Lazlo and Ruk, the giant raven, who has a few words about the man waiting ahead.

Phase one: sword and shield

Isaac opens with a sword and shield and counters almost instantly after he is hit, so land one attack and back off rather than chaining swings. His grounded attacks are the parryable ones and by far the most predictable. When he launches into the air, dodge and do not try to trade.

Two moves give you a real opening. The long lunging leap-slash leaves him briefly rooted on landing, and the spinning aerial slam does the same. Both are worth a hit or two. His shield also blocks sidearm fire in this phase, so summoning Lazlo mainly buys you aiming time rather than damage.

Phase two: three swords

Around the halfway mark Isaac throws away the shield and picks up three blades. He becomes shootable but also far more aggressive, chasing you across the arena with long, looping attack strings. The mistake that kills runs here is attacking into those strings and getting caught in the follow-up.

Give up the initiative entirely. Ride out each combo, land a single hit while he recovers, and reset. Tiel is a strong pick for this fight, since a perfect dodge leaves a poisoning clone behind that Isaac will happily keep hitting.

Killing him yields the Gloom and the Scholar’s Wormstone.


How to confirm the Faded Citadel is finished

Isaac’s death makes the gate’s final beacon appear. Cleanse the Scholar-Prince’s Chamber beacon, step into the chamber packed with eggs, and siphon the Ovum. The on-screen count reading 26 Ovum siphoned is your confirmation that the gate is fully cleared, with all three interior beacons cleansed and both bosses down.

From there you can fast travel back to Marrow Keep to hand over the Ova, sell the Winterglass Crystal to Merrick, and slot the four Tarstones you walked out with before heading for the next gate.