In Enshrouded 1.0, Flame Level determines when you can craft each armor set: its recipes unlock at the stated threshold (“Flame level N or higher”), and crafting any set requires a roof overhead. The six crafted tiers each include gear for Warrior, Ranger, and Mage. Visit the Blacksmith for Warrior sets, the Hunter for Ranger sets, or the Alchemist for Mage sets.
Quick answer: Crafted sets unlock at Flame Levels 3, 4, 5, 6, 8 and 9.
How armor sets unlock in Enshrouded 1.0
The six crafted tiers unlock at Flame Levels 3, 4, 5, 6, 8, and 9, with corresponding item levels of 10, 15, 20, 30, 40, and 45. No crafted tier is introduced at Flame Levels 7, 10, or 11. Four starter sets have no Flame Level requirement.
A complete set includes five slots: head, chest, hands, legs, and feet. The armor totals below combine all five pieces at base level, with Physical listed before Magical. Each Flame Level needs a boss trophy first: see the bosses in order, and the mage build for one way to use the Mage sets. Individual pieces can also be found in chests; for instance, a chest in Cinder’s Cradle can contain an Emberguard Helmet with 112 Physical and 56 Magical armor.
Join readers who trust AllThings.How
Add us as a preferred source on Google so our practical guides show up first next time you search.
Add to Google Preferences →Starter sets (no Flame requirement)
| Set | Class · Station | Armor (Phys / Mag) | Stat focus |
|---|---|---|---|
| Any · Blacksmith | 33 / 17 | Basic armor | |
| Mage · Alchemist | 24 / 36 | Mana, Mana Regeneration, Magic Damage | |
| Ranger · Hunter | 30 / 30 | Ranged Damage, Stamina Regeneration, Stamina | |
| Warrior · Blacksmith | 40 / 20 | Health, Health Regeneration, Melee Damage |
Flame Level 3 sets (item level 10)
| Set | Class · Station | Armor (Phys / Mag) | Stat focus |
|---|---|---|---|
| Mage · Alchemist | 51 / 70 | Revive Duration, Healing, Mana Regeneration | |
| Mage · Alchemist | 41 / 62 | Mana, Mana Regeneration, Magic Damage | |
| Ranger · Hunter | 62 / 62 | Dagger Damage, Stamina, Stamina Regeneration | |
| Ranger · Hunter | 51 / 51 | Ranged Damage, Stamina Regeneration, Stamina | |
| Warrior · Blacksmith | 70 / 34 | Health, Health Regeneration, Melee Damage | |
| Warrior · Blacksmith | 81 / 45 | Health Regeneration, Block, Parry Power |
The two Warrior options split by role here. Adventurer leans into Health and Melee Damage, while Tank trades that for Block and Parry Power.
Flame Level 4 sets (item level 15)
| Set | Class · Station | Armor (Phys / Mag) | Stat focus |
|---|---|---|---|
| Mage · Alchemist | 74 / 100 | Mana Regeneration, Revive Duration, Healing | |
| Mage · Alchemist | 59 / 89 | Mana Regeneration Delay, Mana, Mana Regeneration | |
| Mage · Alchemist | 59 / 89 | Mana, Shroud Resistance, Time In The Shroud | |
| Ranger · Hunter | 89 / 89 | Mana, Backstab Damage, Mana Regeneration | |
| Ranger · Hunter | 67 / 67 | Damage against Ranged enemies, Stamina, Ranged Damage | |
| Ranger · Hunter | 74 / 74 | Stamina, Shroud Resistance, Time In The Shroud | |
| Warrior · Blacksmith | 100 / 50 | Health, Time In The Shroud, Shroud Resistance | |
| Warrior · Blacksmith | 113 / 63 | Health, Health Regeneration, Stamina Regeneration | |
| Warrior · Blacksmith | 100 / 50 | Health Regeneration Delay, Health, Health Regeneration |
Omen, Plaguebringer and Blackguard all carry Time In The Shroud and Shroud Resistance, which matters for pushing into Shroud areas.
The Hunter set here is built from 4 pieces rather than the usual five.
Flame Level 5 sets (item level 20)
| Set | Class · Station | Armor (Phys / Mag) | Stat focus |
|---|---|---|---|
| Mage · Alchemist | 76 / 117 | Mana, Mana Regeneration Delay, Mana Regeneration | |
| Mage · Alchemist | 97 / 130 | Mana Regeneration, Healing, Revive Duration | |
| Mage · Alchemist | 104 / 122 | Wand Damage, Health, Health Regeneration | |
| Ranger · Hunter | 117 / 117 | Mana, Backstab Damage, Mana Regeneration | |
| Ranger · Hunter | 97 / 97 | Stamina Regeneration, Skillshot Damage, Stamina | |
| Ranger · Hunter | 97 / 97 | Ranged Damage, Damage against Ranged enemies, Stamina | |
| Warrior · Blacksmith | 130 / 64 | Stamina Regeneration Delay, Stamina, Stamina Regeneration | |
| Warrior · Blacksmith | 130 / 64 | Health, Health Regeneration Delay, Health Regeneration | |
| Warrior · Blacksmith | 148 / 84 | Stamina Regeneration, Health, Health Regeneration |
Flame Level 6 sets (item level 30)
| Set | Class · Station | Armor (Phys / Mag) | Stat focus |
|---|---|---|---|
| Mage · Alchemist | 151 / 179 | Health, Wand Damage, Health Regeneration | |
| Mage · Alchemist | 141 / 190 | Healing, Mana Regeneration, Mana | |
| Mage · Alchemist | 113 / 170 | Mana Regeneration Delay, Mana Regeneration, Mana | |
| Ranger · Hunter | 141 / 141 | Stamina Regeneration Delay, Stamina Regeneration, Stamina | |
| Ranger · Hunter | 170 / 170 | Mana, Backstab Damage, Mana Regeneration | |
| Ranger · Hunter | 141 / 141 | Skillshot Damage, Stamina Regeneration, Stamina | |
| Warrior · Blacksmith | 219 / 123 | Health, Stamina Regeneration, Health Regeneration | |
| Warrior · Blacksmith | 190 / 94 | Health Regeneration Delay, Health Regeneration, Health | |
| Warrior · Blacksmith | 190 / 94 | Stamina, Stamina Regeneration Delay, Stamina Regeneration |
Flame Level 8 sets (item level 40)
| Set | Class · Station | Armor (Phys / Mag) | Stat focus |
|---|---|---|---|
| Mage · Alchemist | 148 / 225 | Mana, Mana Regeneration, Staff Damage | |
| Mage · Alchemist | 187 / 250 | Healing, Mana, Mana Regeneration | |
| Ranger · Hunter | 225 / 225 | Mana, Backstab Damage, Stamina | |
| Ranger · Hunter | 187 / 187 | Stamina, Health, Ranged Damage | |
| Ranger · Hunter | 187 / 187 | Stamina Regeneration, Stamina, Skillshot Damage | |
| Warrior · Blacksmith | 286 / 162 | Stamina Regeneration, Health Regeneration, Health | |
| Warrior · Blacksmith | 250 / 124 | Health, Health Regeneration, Stamina |
Flame Level 9 sets (item level 45)
| Set | Class · Station | Armor (Phys / Mag) | Stat focus |
|---|---|---|---|
| Mage · Alchemist | 280 / 559 | Mana Regeneration, Mana | |
| Mage · Alchemist | 238 / 350 | Healing, Mana Regeneration | |
| Ranger · Hunter | 420 / 420 | Stamina, Stamina Regeneration | |
| Ranger · Hunter | 252 / 252 | Mana, Backstab Damage | |
| Warrior · Blacksmith | 629 / 350 | Stamina Regeneration; Health Regeneration | |
| Warrior · Blacksmith | 559 / 280 | Health Regeneration, Health |
Pieces of crafted sets also turn up as chest loot. An Emberguard Helmet, carrying 112 Physical and 56 Magical armor, can be found in Cinder’s Cradle without crafting the whole set.

Other armor outside the crafted tiers
A few pieces and sets sit outside the six Flame tiers above.
- Vorgoth’s Soulbound set (item level 45, Legendary) is crafted by the Ancient Researcher from Vorgoth’s drops after the final boss.
- Single pieces include Diving gear and Swimfins from the Fisher and Miner gear from the Blacksmith, all at item level 40.
- Marksman and Sharpshooter (both Ranger), along with Warrior, Wizard, Knight and Mystic, are loot only and have no recipe.
- Gold Coins buy clothing that serves only as vanity outfits and provides no armor.






