Instructional, step-by-step articles.
Content Type: How-To
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Jurassic Genesis: How to Get Tenebris Rex and the Experiments Unhandled Badge
Dr. Wu’s three-vial quest hands over the bunker keycard, and surviving the chase inside unlocks the hybrid.
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Star Wars Zero Company: How to Speak with the Guard Captain on Bespin
Where the Guard Captain stands during Infiltrate the Prisoner Exchange, and how Hawks talks past him.
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Star Wars Zero Company: How to Use the Bacta Tank to Instantly Heal Injuries
The Medbay’s instant-recovery option clears an Operator’s Injury without burning a Cycle, and it is locked out on higher difficulties.
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Where Winds Meet: How to Complete Behind the Bronzehead in Mirkvale
The exact times of day, locations, and dialogue picks that close out this Hidden Mountain Wandering Tale.
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Star Wars Zero Company: How to Find Somewhere to Spy on the Guards
The exact vantage point and scope prompt that clears this objective during Infiltrate the Prisoner Exchange.
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Star Wars Zero Company: How to Finish Explore the Warehouse
What to interact with inside the Slugrat warehouse, and what happens when Tel-Rea’s cutscene hands you a tactical fight.
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Star Wars Zero Company: How to Launch Casualties of War
The mission hides under Bespin on the Holotable, behind the stacked Serolonis entries that cover it.
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Star Wars Zero Company: How to Refund Focus Points
Reclaim spent Focus Points from any operator’s tree at the Den and rebuild their talents and specialization from scratch.
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Star Wars Zero Company: How to Destroy the Experimental Reactor
A clean route through the reactor sabotage, from the opening advance to getting all four operators out alive.
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Star Wars Zero Company: How to Heal Injured Hawks in the MedBay
Assign Hawks to a MedBay bed, then push the campaign forward one Cycle with a squad that leaves him behind.