- MapThe Blue Gate
- Loot categoriesResidential
- Container spots12
- Nearest return pointReinforced Hatch, about 150 m
Raiders are trying to make this outpost their own. The ARC are making that difficult.
In-game description
Raider's Refuge is an outpost in the upper left of The Blue Gate, where Raiders have been trying to settle in while the ARC keep pushing back. The in-game map marks it as a Residential loot area, and it sits right beside The Forest, about 20 m away, with Trapper's Glade about 90 m off.
In an ordinary round the outpost has 12 container spots, though most are only possible spots and a round fills just some of them. Weapon Cases are the most common, with 3 spots, alongside 2 Grenade Tubes, 2 Wasp Husks, a Raider Cache, a Rocketeer Husk, a Worn Backpack and a Crashed ARC Probe. A Turret has a spawn point here, though it is not used every round, and ARC can also arrive in areas for small and large ground machines and a large flying machine, with the machine varying from round to round. There are 4 Buttons and 2 Ziplines on site.
The nearest way out is the Reinforced Hatch, a Raider Hatch about 150 m away in a straight line, with the Cliffside Airshaft at about 180 m. The Blue Gate has several levels, so the walk can run longer. Cold Snap and Husk Graveyard rounds each have 3 container spots of their own here.
Found at Raider's Refuge
| Name | Kind | Spots in an ordinary round | Only during a map condition |
|---|---|---|---|
| Loot container | 2 | Husk Graveyard 2 | |
| Loot container | — | Cold Snap 2, Lush Blooms 2 | |
| Loot container | 3 | — | |
| Loot container | 1 | Cold Snap 1, Uncovered Caches 1 | |
| Loot container | 2 | — | |
| Loot container | 1 | Husk Graveyard 1 | |
| Loot container | 1 | Electromagnetic Storm 1 | |
| Loot container | 1 | — | |
| Loot container | 1 | — | |
| Loot container | — | Hurricane 1 | |
| World object | 4 | — | |
| World object | 2 | — | |
| World object | — | Locked Gate 2 | |
| ARC spawn point | 1 | — | |
| Small ground machines | Possible ARC spawn area | 2 | — |
| Large ground machines | Possible ARC spawn area | 1 | — |
| Large flying machines | Possible ARC spawn area | 1 | — |
Return points near Raider's Refuge
| Return point | Type | Distance | In-game description |
|---|---|---|---|
| Reinforced Hatch | Raider Hatch | about 150 m | After one glance at the surroundings, the foreman building this hatch made sure to use reinforced steel and extra-sturdy latches. |
| Cliffside Airshaft | Airshaft | about 180 m | The engineers who connected this airshaft found it adorned with colorful chalk paintings from a nearby kindergarten. |
| Lucky Hatch | Raider Hatch | about 250 m | Built on top of an old well, the engineers building this hatch now share an impressive collection of ancient coins. |
Named places near Raider's Refuge
| Named place | Distance | Loot categories | Container spots (ordinary round) |
|---|---|---|---|
| The Forest | about 20 m | — | 12 |
| Trapper's Glade | about 90 m | Nature | 11 |
| Barren Clearing | about 160 m | ARC | 8 |
| Village | about 170 m | Commercial and Residential | 33 |
| Adorned Wreckage | about 180 m | Industrial and Mechanical | 21 |
Open the full map of The Blue Gate · Named places on every map
More: The Blue Gate places
- Gate Approach
- The Mountains
- The Forest
- Traffic Tunnel
- Ridgeline
- Checkpoint
- Pilgrim's Peak
- Outer Gates
- Headhouse
- Farmlands
- Maintenance Wing
- Village
- Reinforced Reception
- Warehouse Complex
- Barren Clearing
- Security Wing
- Adorned Wreckage
- Highway Collapse
- Data Vault
- Maintenance Bunker
- Trapper's Glade
- Abandoned Housing Project
- Olive Grove
- Broken Earth
- Ruined Homestead
- Ancient Fort
- Gate Control Room