Gaming ARC Raiders map

The Blue Gate map in ARC Raiders

The Blue Gate map: places, return points and loot spots

  • Difficulty4 of 5
  • RegionCalabretta, North
  • Unlocks at18 rounds played
  • Named places28
  • Return points8
The Blue Gate map in ARC Raiders

Once a steadfast symbol of defiant connection, the Blue Gate now serves as a daunting entryway into the perilous mountain ranges. The surrounding valley bears scars both new and old.

In-game description

The Blue Gate is a mountain pass whose great gate once stood for people holding together and now opens onto dangerous high country, in a valley damaged by fighting both recent and long past. It rates 4 of 5 for difficulty and unlocks once you have played 18 rounds. The map spans 28 named places with 8 return points, and it has an underground level beneath the surface.

An ordinary round has 346 loot container spots, but only some of them are filled each time. Wasp Husks are the most common at 80, followed by Worn Backpacks at 44, Rocketeer Husks at 35 and Grenade Tubes at 31. Maintenance Wing holds the most with 34, with Village close behind on 33, then Security Wing on 26 and Broken Earth on 21.

ARC can turn up in 153 areas, and which machine appears varies from round to round. ARC Surveyors have the most spawn points of their own at 18, ahead of Turrets at 14 and Sentinels at 12. Your way out is through 4 Raider Hatches and 4 Airshafts. Cold Snap brings 271 spots of its own and Husk Graveyard has 105, while Lush Blooms, Uncovered Caches, Hurricane, Electromagnetic Storm, Locked Gate and Close Scrutiny each have smaller sets.

Named places on The Blue Gate

Named placeLoot categoriesContainer spots (ordinary round)In-game description
Abandoned Housing Project—5This architectural project stands abandoned, unfinished and untouched.
Adorned WreckageIndustrial and Mechanical21A graveyard of wreckage that was already here before any Speranzans arrived.
Ancient FortOld World and Technological7Ruins of a fort from before the Collapse.
Barren ClearingARC8—
Broken Earth—21—
CheckpointMechanical14Piles and piles of abandoned vehicles sit outside the gates, forever waiting to be let in.
Data Vault—15—
Farmlands—7—
Gate Approach—3—
Gate Control Room—7—
Headhouse—5—
Highway Collapse—10—
Maintenance Bunker—13—
Maintenance WingElectrical and Mechanical34—
Olive GroveNature10—
Outer Gates—9—
Pilgrim's PeakElectrical and Technological15An antenna that has been seemingly transformed by traveling pilgrims.
Raider's RefugeResidential12Raiders are trying to make this outpost their own. The ARC are making that difficult.
Reinforced ReceptionSecurity and Technological12Mysterious facility that's strangely fortified.
Ridgeline—10—
Ruined HomesteadOld World and Residential6—
Security WingSecurity and Technological26—
The Forest—12—
The Mountains—7—
Traffic TunnelMechanical5—
Trapper's GladeNature11—
VillageCommercial and Residential33A village from long before the sprawling astro-infrastructure took over the land.
Warehouse ComplexIndustrial2Rumor has it that there's more than just rats running through this old Supracosta warehouse.

Return points on The Blue Gate

NameTypeNearest named placeIn-game description
Fragrant HatchRaider HatchOlive GroveThe aromas drifting from the nearby olive grove makes this a particularly pleasant descent.
Prefab HatchRaider HatchAbandoned Housing ProjectA surprising amount of boreholes already ran deep into the earth here, making this hatch a breeze to construct.
Reinforced HatchRaider HatchAdorned WreckageAfter one glance at the surroundings, the foreman building this hatch made sure to use reinforced steel and extra-sturdy latches.
Lucky HatchRaider HatchVillageBuilt on top of an old well, the engineers building this hatch now share an impressive collection of ancient coins.
Warehouse AirshaftAirshaftMaintenance WingWhen this airshaft was connected to the Tubes, Apollo's crew spent several days clearing out packing peanuts and bubble wrap.
Forest AirshaftAirshaftHighway CollapseThis airshaft is often clogged with fallen leaves, making for an escape that is as slippery as it is autumnal.
Overlook AirshaftAirshaftMaintenance BunkerThe panoramic view from atop the hill makes up for the faint smell of bat droppings and stale grease.
Cliffside AirshaftAirshaftSecurity WingThe engineers who connected this airshaft found it adorned with colorful chalk paintings from a nearby kindergarten.

Containers, objects and ARC on The Blue Gate

NameKindSpots in an ordinary roundOnly during map conditions
Wasp HuskLoot container8074
Worn BackpackLoot container44—
Rocketeer HuskLoot container3531
Ammo BoxLoot container3113
Grenade TubeLoot container31—
Medical BagLoot container27—
Weapon CaseLoot container261
Raider CacheLoot container2448
ContainerLoot container24—
Crashed ARC ProbeLoot container1414
ARC CourierLoot container77
ARC Deforester HuskLoot container3—
Snow PileLoot container—204
First Wave CacheLoot container—24
Basket of FruitLoot container—86
ZiplineWorld object33—
CameraWorld object16—
Fuel CellWorld object11—
Supply Call StationWorld object7—
Mast liftWorld object5—
ButtonWorld object4—
Access Capacitor RackWorld object1—
Buried MineWorld object—18
ARC SurveyorARC spawn points18—
TurretARC spawn points14—
SentinelARC spawn points12—
ARC TurbineARC spawn points11—
SnitchARC spawn points10—
Small ground machinesPossible ARC spawn area57—
Small flying machinesPossible ARC spawn area55—
Large ground machinesPossible ARC spawn area23—
Large flying machinesPossible ARC spawn area18—