- MapThe Blue Gate
- Loot categoriesElectrical and Mechanical
- Container spots34
- Nearest return pointWarehouse Airshaft, about 80 m
Maintenance Wing is a named place on The Blue Gate, sitting on the right of the in-game map. It lies about 10 m from Warehouse Complex and about 70 m from Gate Control Room, and the in-game map marks it for Electrical and Mechanical loot.
In an ordinary round the wing holds 34 container spots, led by 7 Worn Backpacks, 6 Medical Bags and 5 Grenade Tubes, with Wasp Husks, Ammo Boxes, Weapon Cases and Rocketeer Husks among the rest. Most of these are possible spots, and a round fills only some of them. ARC spawn points cover Sentinels, 4 Turrets, Snitches, ARC Surveyors and an ARC Turbine, though not every point is used each round, and which machine shows up in the wider ARC areas varies. You also get 7 Ziplines, a Supply Call Station, a Mast lift and the Emergency Siren quest object.
The closest way out is Warehouse Airshaft, about 80 m away in a straight line, with Overlook Airshaft at about 210 m and Prefab Hatch at about 240 m. The Blue Gate has more than one level, so the walk can run longer. Cold Snap rounds bring 24 container spots of their own here, and Husk Graveyard rounds have 6.
Found at Maintenance Wing
| Name | Kind | Spots in an ordinary round | Only during a map condition |
|---|---|---|---|
| Loot container | — | Cold Snap 24 | |
| Loot container | 4 | Husk Graveyard 4 | |
| Loot container | 7 | — | |
| Loot container | 6 | — | |
| Loot container | 5 | — | |
| Loot container | 3 | Close Scrutiny 1 | |
| Loot container | 2 | Husk Graveyard 2 | |
| Loot container | 4 | — | |
| Loot container | 2 | Certain map conditions 1 | |
| Loot container | 1 | Electromagnetic Storm 1 | |
| World object | 7 | — | |
| World object | 4 | — | |
| World object | 1 | — | |
| World object | 1 | — | |
| Quest object | 9 | — | |
| ARC spawn point | 4 | — | |
| ARC spawn point | 2 | — | |
| ARC spawn point | 2 | — | |
| ARC spawn point | 2 | — | |
| ARC spawn point | 1 | — | |
| Small ground machines | Possible ARC spawn area | 11 | — |
| Large flying machines | Possible ARC spawn area | 3 | — |
| Small flying machines | Possible ARC spawn area | 2 | — |
| Large ground machines | Possible ARC spawn area | 2 | — |
Return points near Maintenance Wing
| Return point | Type | Distance | In-game description |
|---|---|---|---|
| Warehouse Airshaft | Airshaft | about 80 m | When this airshaft was connected to the Tubes, Apollo's crew spent several days clearing out packing peanuts and bubble wrap. |
| Overlook Airshaft | Airshaft | about 210 m | The panoramic view from atop the hill makes up for the faint smell of bat droppings and stale grease. |
| Prefab Hatch | Raider Hatch | about 240 m | A surprising amount of boreholes already ran deep into the earth here, making this hatch a breeze to construct. |
Named places near Maintenance Wing
| Named place | Distance | Loot categories | Container spots (ordinary round) |
|---|---|---|---|
| Warehouse Complex | about 10 m | Industrial | 2 |
| Gate Control Room | about 70 m | — | 7 |
| Headhouse | about 150 m | — | 5 |
| Traffic Tunnel | about 160 m | Mechanical | 5 |
| Outer Gates | about 170 m | — | 9 |
Open the full map of The Blue Gate · Named places on every map
More: The Blue Gate places
- Gate Approach
- The Mountains
- The Forest
- Traffic Tunnel
- Ridgeline
- Checkpoint
- Pilgrim's Peak
- Outer Gates
- Headhouse
- Farmlands
- Raider's Refuge
- Village
- Reinforced Reception
- Warehouse Complex
- Barren Clearing
- Security Wing
- Adorned Wreckage
- Highway Collapse
- Data Vault
- Maintenance Bunker
- Trapper's Glade
- Abandoned Housing Project
- Olive Grove
- Broken Earth
- Ruined Homestead
- Ancient Fort
- Gate Control Room