In Castlevania: Belmont’s Curse, clues give Rose brief guidance on finding or reaching an Arcana—a boss or character connected to a tarot card. Scattered through the castle and Paris streets, they appear through spirits, plaques, hooded statues, letters, paintings, notes, sketches and diary pages. Finding all 40 is the sole requirement for the Steam achievement The Greatest Detective, described as “Find every clues”.
How clues work before you start hunting
Whenever Rose collects a clue, its name appears on a banner, for example “A Lever for the Well”; a HUD message also identifies the related Arcana, such as “New clue about The Fallen”. The Tarot menu stores each clue beneath its card, with a “Browse Clues” option and the area where it was “Found in”.

Clues also count toward the Progress percentage on the System tab, so collecting them helps toward 100% completion as well.
The 40 clues split across eight areas. The Master’s Quarters holds none.
| Area | Clues |
|---|---|
| Paris Streets | 10 |
| Holy Innocents’ Cemetery | 4 |
| Catacombs of Paris | 2 |
| Notre-Dame | 7 |
| Main Hall | 6 |
| Library | 4 |
| Clock Tower | 3 |
| Hall of Mirrors | 4 |
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Each clue below is listed with its exact in-game title, the Arcana card it files under, and the district the map shows where you find it. Titles keep the game’s own spellings.
Paris Streets (10 clues)
Your first clue, “The First Card”, arrives at the very start of the story by the Seine where Rose lands, in the Bank of the River Seine. Spirits hand over “A Monster terrorizes Paris” on the Path of the Rat and “Carpenter’s Crane Sketch” in the Upper Tower. The Bishop’s Office holds three diary pages for The Miser in the same room.
| Clue title | Arcana | District |
|---|---|---|
| “The First Card” | The Self | Bank of the River Seine |
| “A Lever for the Well” | The Fallen | Ruined Market |
| “A Monster terrorizes Paris” | The Fallen | Path of the Rat |
| “Carpenter’s Crane Sketch” | The Warrior | Upper Tower |
| “The Warrior is at the top of the Tower.” | The Warrior | Burned District |
| “Catacomb Relic” | The Miser | Bishop’s Office |
| “Hospital Relic” | The Miser | Bishop’s Office |
| “Tomb Relic” | The Miser | Bishop’s Office |
| “Stolen Oboles” | The Whisperer | Hospital |
| “Balancing the Scales of Justice” | The Judge | Palace of Justice |


Holy Innocents’ Cemetery (4 clues)
All four cemetery clues feed The Prophetess. Spirits give “Cemetary Fountain” at the Fountain of the Innocents and “Guardian’s Gaze” in the Roman Baths.
| Clue title | Arcana | District |
|---|---|---|
| “Cemetary Fountain” | The Prophetess | Fountain of the Innocents |
| “Guardian’s Gaze” | The Prophetess | Roman Baths |
| “Roman Baths” | The Prophetess | Sepulcher of the Knight |
| “The roots of the Hollow Tree” | The Prophetess | Pauper’s Grave |
Catacombs of Paris (2 clues)
| Clue title | Arcana | District |
|---|---|---|
| “Death Mark” | The Shadow | Charnel Galleries |
| “A Door made of Flesh and Eyes” | The Miser | Circle of Greed |
Notre-Dame (7 clues)
Six of the seven clues here belong to The Shadow, including three melody sheets handed over by spirits in La Flèche, the Great Organ Room and the Sealed Scriptorium. “Feat of Strength” in the Chapel is the lone clue for The Brittle King.
| Clue title | Arcana | District |
|---|---|---|
| “The Prophecy” | The Self | Gallery of the Four Virtues |
| “Melody Sheet for the Concerto of Notre-Dame” | The Shadow | La Flèche |
| “Melody Sheet for the Fugue of Notre-Dame” | The Shadow | Great Organ Room |
| “Melody Sheet for the Sonata of Notre-Dame” | The Shadow | Sealed Scriptorium |
| “The Corrupted Pipes of the Notre-Dame Organ” | The Shadow | Transept |
| “The Masters of Music hide from Death” | The Shadow | Collapsed Crypt |
| “Feat of Strength” | The Brittle King | Chapel |
Main Hall (6 clues)
Four of these clues trace The Artist, with the final two sitting in Brauner’s Atelier — one for The Artist and one, “Carmilla in the Library”, for The Occultist.
| Clue title | Arcana | District |
|---|---|---|
| “Builder flees to the Clock Tower” | The Builder | Abandoned Workshop |
| “A Strange Painting of Notre-Dame” | The Artist | Gallery of Eternal Night |
| “Alucard Guides” | The Artist | Old Gallery |
| “Artist hides in the Main Hall” | The Artist | Elevator Tower |
| Brauner’s “Masterpiece” | The Artist | Brauner’s Atelier |
| “Carmilla in the Library” | The Occultist | Brauner’s Atelier |
Library (4 clues)
Every Library clue feeds The Occultist. “Magical Brush” sits in the Observation Tower, while the other three are found around the Natural Philosophy Shelves, the Drawing Room and the Astronomer’s Office.
| Clue title | Arcana | District |
|---|---|---|
| “Blood Poem” | The Occultist | Around the Natural Philosophy Shelves |
| “Magical Brush” | The Occultist | Observation Tower |
| “Organic Astrology” | The Occultist | Around the Drawing Room |
| “Star Chart” | The Occultist | Around the Astronomer’s Office |
Clock Tower (3 clues)
| Clue title | Arcana | District |
|---|---|---|
| “Blueprints for the Clock Tower” | The Builder | Daedalus Crossing |
| “Isaac waits in the Clock Tower.” | The Zealot | Mechanic’s Ascent |
| “A Sketch from Talos” | The Sage | Builder’s Bureau |
Hall of Mirrors (4 clues)
Three of these clues round out The Sage, alongside “The Temptress guards the Hall of Mirrors”. In a full run, “Kneeling is the Way” in the Looping Hallways was the last clue picked up, and grabbing it popped the achievement.
| Clue title | Arcana | District |
|---|---|---|
| “The Temptress guards the Hall of Mirrors” | The Temptress | Glass Gallery |
| “Eleanor Flees to the Cemetary” | The Sage | Heart of the Maze |
| “Kneeling is the Way” | The Sage | Looping Hallways |
| “The Reflection Deceives” | The Sage | Steps of Misdirection |
Check the Tarot menu for the clues you are missing
The fastest way to spot gaps is the Tarot menu. Compare each card’s clues against this list to see which are missing.
| Arcana | Clues |
|---|---|
| The Self | 2 |
| 2 | |
| 2 | |
| 4 | |
| 2 | |
| 4 | |
| 5 | |
| 6 | |
| 4 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 4 |
Once the final clue lands in the menu, The Greatest Detective unlocks on the spot. If you want to go further with the Arcana these clues point toward, the companion pages on how to get the Arcana tarot cards, the Hall of Mirrors, the Notre-Dame organ puzzle, the Scales of Justice, the Whisperer and Ferryman’s Obol, The Sage and Eleanor, and the full achievements and trophies list each cover one piece of that in detail.






