Gaming Roundup

Best Phantom Edges in Phantom Blade Zero Ranked by Card Stats

Nine Phantom Edges compared on their level 1 reward card Damage, with Guard Break and Status Effects alongside.

Nine Phantom Edges compared on their level 1 reward card Damage, with Guard Break and Status Effects alongside.

Dread Axe on the upgrade screen, Phantom Blade Zero

Quick answer: By base card Damage, Thunder Spear leads at 450, then Ink Cut at 400, with Fire Meteor and Flying Guillotine at 380. Ink Cut also leads Guard Break at 324. Summoning edges use different stats and are listed apart.


Phantom Edges ranked by Damage

RankPhantom EdgeTypeDamageSecond stat
1Thunder SpearThunder SpearMartial450Status Effects 360
2Ink CutInk CutMartial400Guard Break 324
3Fire MeteorFire MeteorMartial380Status Effects 309
4Flying GuillotineFlying GuillotineArtifice380Guard Break 309
5Tiger CannonTiger CannonDestructive310Status Effects 208
6War WagonWar WagonDestructive310Guard Break 208
7Dread AxeDread AxeDestructive309Guard Break 208
8GoldblazeGoldblazeRanged281Guard Break 151
9Heartrend PipaHeartrend PipaArtifice276Guard Break 234
10WolfjawWolfjawDestructive261Guard Break 280
11Iron GauntletsIron GauntletsMartial261Guard Break 223
12Flying DaggerFlying DaggerRanged251Guard Break 216
13Flaming ManeFlaming ManeArtifice248Status Effects 178
14Hunter's Chain SickleHunter’s Chain SickleMartial247Guard Break 213
15BastionBastionArtifice226Guard Break 198
16BashpoleBashpoleDestructive221Guard Break 237
17One-Eyed BowOne-Eyed BowRanged214Guard Break 162
18You Loong's DelugeYou Loong’s DelugeArtifice201Guard Break 180
19Loong TridentLoong TridentRanged195Guard Break 175
20Feather BowFeather BowRanged180Guard Break 164

These are base values before upgrades, and the ranking doesn’t cover moves or how soon you can get an edge. Thunder Spear also has the highest Status Effects here, and Fire Meteor follows the same pattern at 309.

Fire Meteor reward card showing Damage 380 and Status Effects 309, Phantom Blade Zero

Best for Guard Break

Ink Cut leads at 324, then Flying Guillotine at 309. Both also sit near the top for Damage, which makes them the most balanced cards here. Wolfjaw at 280 is the next step down, with far less Damage at 261.

Iron Gauntlets on the upgrade screen, Phantom Blade Zero

Summoning Phantom Edges

Phantom EdgeFirst statSecond stat
Kuye Temple Prayer BeadsKuye Temple Prayer Beads1,100 Summon Health20 Summon Damage
Puppeteer's BellPuppeteer’s Bell1,700 Summon Health20 Summon Damage
Inanis' Radiant FanInanis’ Radiant Fan342 HP Recovery207 Sha-Chi Recovery
Swordsman's SummonSwordsman’s Summon1,400 Summon Health20 Summon Damage

Summons list health and damage or recovery instead of Damage and Guard Break, so they aren’t ranked with the rest.


Early picks: Dread Axe and Hunter’s Chain Sickle

Two edges in the table come early and keep paying off whether or not they are equipped, because both open up traversal.

  • Dread Axe: “Once obtained, Dread Axe can break iron chains blocking the path, even when not equipped.”
  • Hunter’s Chain Sickle: “Once obtained, the Hunter’s Chain Sickle can grapple onto distant anchor points for traversal, even when not equipped.”

Dread Axe also holds third place for Damage, so it is a strong early card on its stats alone. Hunter’s Chain Sickle sits lower for Damage but carries a respectable Guard Break value.

Every Phantom Edge appears in the Phantom Edges by type list, grouped by the type on its card.