Gaming ARC Raiders map

Dam Battlegrounds map in ARC Raiders

Dam Battlegrounds map: places, return points and loot spots

  • Difficulty2 of 5
  • Named places34
  • Return points8
Dam Battlegrounds map in ARC Raiders

Alcantara Power Plant, or "The Dam", stands as a silent sentinel amidst a toxic, waterlogged land, nourishing a riot of resilient vegetation and fauna. A monument echoing with the memories of power once generated.

In-game description

Dam Battlegrounds, also called The Dam, is set around the Alcantara Power Plant, a long-idle structure standing in toxic, flooded country that hardy plants and wildlife have overrun. It rates 2 of 5 for difficulty. The map covers 34 named places and has 8 return points.

An ordinary round has 333 loot container spots, though only some of them are filled each time. Raider Caches are the most frequent at 47, followed by Wasp Husks at 43, Ammo Boxes at 39 and Grenade Tubes at 36. Research & Administration holds the most containers with 36, ahead of Old Battleground at 23, Controlled Access Zone at 22 and Water Treatment Control at 18.

ARC can appear in 217 areas, and which machine shows up varies from round to round. Turrets and ARC Surveyors each have 18 spawn points of their own, Snitches have 14, and Sentinels and ARC Turbines have 11 each. To leave, you have 4 Elevators and 4 Raider Hatches. Cold Snap brings 310 spots of its own, Lush Blooms brings 74, Uncovered Caches and Hurricane bring 47 each, Electromagnetic Storm brings 35 and Close Scrutiny brings 11.

Named places on Dam Battlegrounds

Named placeLoot categoriesContainer spots (ordinary round)In-game description
Ben Welder's Sunroof—9—
Control TowerSecurity and Technological7Located above the Admin building. An excellent vantage point for looking out over the battlegrounds.
Controlled Access ZoneARC and Mechanical22Ivy and rusting ARC husks are all that's seemingly left of this underground power station
East Broken Bridge—3—
Electrical SubstationElectrical9A rocky basin full of old power generators.
Electrical Tower—8—
Floodgates—10—
Formicai Hills—10—
Formicai Outpost—10—
Generator Hall—2—
Hydroponic Dome ComplexIndustrial, Nature and Security15A field scattered with glass domes that were once used for plant cultivation.
Old BattlegroundARC23An old First Wave battleground where lopsided forts and wrecked ARC parts still remain.
Pale Apartments—2—
Pattern House—9—
Pipeline Tower—7—
Power Generation ComplexElectrical and Industrial7A rusting relic of hydrogen infrastructure.
Primary FacilityIndustrial and Mechanical12—
Raider Outpost East—6—
Red Lakes—12—
Red Lakes Balcony—11—
Research & AdministrationCommercial and Technological36The abandoned administrative building for the Enelica corporation.
Ruby Residence—4—
Scrap YardIndustrial and Mechanical7—
Small Creek—9—
South Swamp Outpost—9—
Swamp—3—
Testing AnnexCommercial and Medical10A half-drowned testing center overlooking the red lakes.
The Breach—4—
The Dam—4—
Victory Ridge—4—
Water Towers—8—
Water Treatment ControlIndustrial and Mechanical18A concrete monolith of pipes, tubes, and old water treatment equipment.
West Broken Bridge—4—
Wreckage—8—

Return points on Dam Battlegrounds

NameTypeNearest named placeIn-game description
North Complex ElevatorElevatorPower Generation ComplexSections of these tunnels exhibit a curious phenomenon where magnetic anomalies cause compasses to misbehave.
Central Swamp LiftElevatorSwamp (about 150 m away)The decomposing organic material from the swamp seeps into these tunnels and create pockets of dangerous gases.
Water Treatment ElevatorElevatorWater Treatment ControlYou'd think this elevator would win the "worst smell" category by a landslide, but the competition is surprisingly strong.
Red Lakes Balcony LiftElevatorTesting AnnexAt the bottom of this elevator shaft, a rare type of fungi thrives on the metal-rich mud.
Good Old Baron's HatchRaider HatchWater TowersThis tunnel runs past an underground cistern filled to the brim with red, iron-rich sludge.
Sunroof HatchRaider HatchBen Welder's SunroofNasty water from the swamp perpetually fills the tunnel below this hatch so make sure the pumps are running.
Red Lakes HatchRaider HatchRed Lakes Balcony (about 150 m away)The tunnels in this area are almost impossible to keep open. The red, contaminated water pose a constant challenge.
Pump House HatchRaider HatchEast Broken BridgeIf you suffer from claustrophobia and fear of drowning, consider using a different hatch.

Containers, objects and ARC on Dam Battlegrounds

NameKindSpots in an ordinary roundOnly during map conditions
Raider CacheLoot container4794
Wasp HuskLoot container4359
Ammo BoxLoot container3911
Grenade TubeLoot container36—
Medical BagLoot container35—
Worn BackpackLoot container34—
Weapon CaseLoot container31—
Rocketeer HuskLoot container2234
Crashed ARC ProbeLoot container1818
ARC CourierLoot container1717
ContainerLoot container8—
Baron HuskLoot container3—
Snow PileLoot container—189
First Wave CacheLoot container—47
Drop Off StationLoot container—8
Basket of FruitLoot container—148
Field CrateWorld object63—
CameraWorld object37—
ZiplineWorld object17—
Supply Call StationWorld object10—
Mast liftWorld object4—
ButtonWorld object4—
Fuel CellWorld object1—
Air PurifierWorld object—5
Recharge StationWorld object—5
TurretARC spawn points18—
ARC SurveyorARC spawn points18—
SnitchARC spawn points14—
SentinelARC spawn points11—
ARC TurbineARC spawn points11—
Small flying machinesPossible ARC spawn area98—
Small ground machinesPossible ARC spawn area66—
Large flying machinesPossible ARC spawn area27—
Large ground machinesPossible ARC spawn area26—