- TypeSafe zone
- TradersCondor and General Trader
- Fast travel postYes
- Spots nearby3

A survivors' outpost located within the skeletal remains of several city blocks, serving as the final staging area before expeditions into the deadly White Hell. The settlement was built from urban building ruins and served as a place where experienced survivors known as Hell Runners share knowledge and form expeditions.
In-game journal
The Last Stand is a survivors' settlement put together from the ruins of city buildings, spread across what is left of several blocks. It is the last stop before heading out into the White Hell, and it is where the Hell Runners, seasoned survivors, gather to pass on what they know and set out on expeditions together. The in-game map marks it as a safe zone.
The General Trader can be met here, and so can Condor, who leads the Hell Runners. Because the settlement is a safe zone, the game offers to respawn you here after a death when it is the nearest one.
The main quest The Last Stand sends you here to meet Condor. A fast travel post, Fast Travel: Last Stand, stands in the settlement for getting there and away. Municipal Parking lies about 70 m off in a straight line, with Charles' Park at about 150 m, Crow's Nest at about 280 m and the Greenhouse at about 290 m.
Traders at The Last Stand
| Name | Kind | Trades |
|---|---|---|
| Trader | — | |
| General Trader | Trader |
Quests that name The Last Stand
| Quest | Type | Objective |
|---|---|---|
| The Last Stand | Main quest | Go to the Last Stand |
Getting to The Last Stand
| Name | Distance in a straight line | |
|---|---|---|
| Fast travel post | Fast Travel: Last Stand | Here |
| Close by | Municipal Parking | about 70 m |
| Close by | Charles' Park | about 150 m |
| Close by | Crow's Nest | about 280 m |
| Close by | Greenhouse | about 290 m |
Open the full Permafrost interactive map
More: Named places
- Bunker 21
- Bunker Checkpoint
- Church
- Crow's Nest
- Horizon
- House Camp
- Greenhouse
- Hunter's Glade
- Military Area
- Nomad Camp
- Rat Queen's Crossing
- Shattered Convoy
- Sonnenberg's Clinic
- Crater
- The Crater's Military Convoy
- Woodcutters Outpost
- Bone Cave
- Charles' Park
- Renegade Camp
- Convoy of Couriers
- Promenade (House Camp)
- Improvised Radio Tower
- Landscar Cave
- Municipal Parking
- Frozen Pond
- Rift Cave
- Candlelight Inn
- Shallow Rift
- Solar Power Plant
- Technocrats Colony
- Water Tower