Gaming Permafrost map

Gardener, Mechanic, Tribal, Spy quest in Permafrost

Gardener, Mechanic, Tribal, Spy is a main quest in the Technocrats line, and it keeps you inside the Technocrats Colony safe zone.

  • TypeMain quest
  • Quest lineTechnocrats
  • Objectives8

Recent attempts to steal Permafrost Armor blueprints made Emily suspect there's a Tribal spy hiding in "The Estate"

In-game journal

Gardener, Mechanic, Tribal, Spy is a main quest in the Technocrats line, and it keeps you inside the Technocrats Colony safe zone. Someone has been trying to steal the Permafrost Armor blueprints, and Emily suspects a Tribal agent is hiding in the Estate. Your job is to find out who is behind the sabotage. Start at the scene of the robbery. Then search the garage for the first clue and repair the intercom there. Report to Amalie, then question Chuck, speak with Martha and check the soil at the farming station. Once you have told Amalie what you learned, enter the cave and track down the Tribal's camp. There you find the unfinished Permafrost Armor blueprints and pick up a tape, then return to Amalie to finish.

The quest opens once you have completed The Guided Tour.

Objectives

StepObjective
1Go to the scene of the robbery
2Find the first clue
Look around the garage for a clue
Repair the intercom in the garage
3Report to Amalie
4Interview Chuck
Talk to Martha
Check the soil in the farming station
5Report to Amalie about your findings
6Enter the cave
Search for the Tribal's camp
7Find unfinished Permafrost Armor Blueprints
Pick up the recording
8Report back to Amalie

Places

Named placeTypeRegion
Technocrats ColonySafe zone—

Quest line

QuestTypeObjective
The Guided TourMain questFind out more about Technocrats Colony